For more information, please e-mail:

eaccess.knowledgeexchange@gmail.com

#accessXchange

Program

Day 1: April 24, 2019

8:30-9:30

Registration + Coffee

9:30

Welcome + Opening Remarks

10:00-11:00

Keynote + Q&A: Dr. Jutta Treviranus, OCADU

Learning to Learn Differently in Higher Education

The demands for efficiency, competitiveness, rigour, scaling and broad impact have many casualties in higher education. There are numerous indicators that the approaches used to meet these demands have failed to prepare even the ‘elite' graduates for complex and uncertain futures. It is time to learn from individuals and communities for whom complexity, challenge, disruption and difference are daily realities. What does it take to foster intelligence that understands & thrives in complexity and diversity?

11:00-11:15

Coffee + Brain Break

11:15-12:15

Anna Barrafato, Access Centre for Students with Disabilities, Concordia University

Laura King, Adaptech, Dawson College

12:15-1:15

Lunch

1:15-2:15

Charles Altman, Concordia University

Ryan W. Moon, CEGEP À Distance

2:15-3:15

Student Roundtable

Experiences and self-advocacy: accessibility in the digital classroom

Eileen Holowka (Concordia)

Menna Hegab (Concordia)

Eli Lumens (UNC Chapel Hill)

Christine Vo (Concordia / Adaptech)

3:15-3:30

Coffee + Brain Break

3:30-4:30

Keynote + Q&A: Bryce Johnson, Microsoft

Recognize Exclusion, Design for Inclusion

In your experiences, what barriers do you (inadvertently) create and who do they exclude? We’ll take you through the Microsoft Inclusive Design principles and how they were used to create the Xbox Adaptive controller and then give you some tips on how you can remove unnecessary friction from your experiences.

 

Before designing the Xbox Adaptive Controller the team needed to recognize the barriers that traditional controllers create for people with limited mobility. What unnecessary barriers do you (inadvertently) create, and who do they exclude? Bryce will take you through the Microsoft Inclusive Design principles and how they were used to create the Xbox Adaptive controller and then give you some tips on how you can remove unnecessary friction from your experiences.

Please join us for a 5 à 7 Reception!

Day 2: April 25, 2019

8:30-9:30

Registration + Coffee

9:30-10:30

Keynote + Q&A: Dr. Mahadeo Sukhai, CNIB

Toward Universal Design in Online Learning: The Interface Between Technology and Pedagogy

Online or digital learning is an increasingly important part of the higher education environment, as well as the professional development space outside a formal educational setting. Online learning is either delivered on its own or as part of a blended course syllabus. The opportunity to take a course online has also been presented as an accommodation to students with disabilities who have difficulty integrating within the classroom setting. Interestingly, accessibility in the online learning setting has evolved toward a discourse around technology, platform and format of material presented. Particularly for learners with sensory disabilities, accessibility of the content presented has become about the method of delivery of that content. While important, this emphasis has meant that the conversation around applying inclusive pedagogical approaches to online learning has lagged. Instructors for online courses face several challenges associated with digitally interacting with their students, but these challenges can be overcome with creativity and critical thought applied to curriculum development. This presentation will highlight the need for the interface between technology and pedagogy in modeling universal design in online learning environments, as well as the importance of applying inclusive design principles early in curriculum development. Key principles of differentiated instruction and inclusive teaching that educators can apply in course development will also be shared.

10:30-10:45

Coffee + Brain Break

10:45-12:00

DesignJam: Accessible Gamepad Challenge

Intros/Icebreaker

Hosted by Dr. Ann-Louise Davidson and  #MilieuxMake team

12:00-1:00

Lunch

1:00-2:30

DesignJam: Accessible Gamepad Challenge

2:30-2:45

Coffee + Brain Break

2:45-5:00

DesignJam: Continued...

5:00-5:30

Closing Remarks